All Fives

Number Of Players: Between 2 to 4
Domino Set Required: Normally uses a double-six set, but larger sets may be used to support more players
All Fives is related to both Muggins and Sniff and plays very much the same as All Threes. It is considered by most to be one of the very best domino games. It plays much like Draw Dominoes, except that the goal of the game is not just to go finish first , but to make the open ends of the layout add up to 5 (or a multiple thereof).
Setup
After the dominoes are shuffled , each player draws a single tile to determine who starts; the lead goes to the heaviest tile. These tiles are then returned to the stock and reshuffled. Each of the player then draws tiles in order make up their hand. The number of tiles drawn varies depending on the number of players taking part.
- 2 players draw 7 tiles each
- 3 players draw 5 tiles each
- 4 players draw 5 tiles each
The remainder of the tiles make up the boneyard (also known as "stock"), and are held in or reserve to be drawn upon when required..
Gameplay
The first player (as was decided by the drawing of lots) places the first domino. The first domino down can be of any value, and does not need to be a double. However, the first double played, whether it is the initial tile or not, can be played off of on all four edges. This initial double is referred to as the spinner. All subsequent doubles can only connect on two edges.
Play proceeds to the left (in a clockwise direction). Each player adds a domino to an open end of the layout, if he/she is able to do so. If a player is unable to make a move, he/she must draw dominoes from the boneyard until he/she can make a move. If there are no dominoes left, then the player has no choice but to pass.
The object of the game is to make to make the open ends of the layout add up to 5 or a multiple of five (5, 10, 15, 20, etc.). The player who does so, receives that number of points.
At any time there may be 2, 3, or 4 open ends. When a double is first played, all af its dots count toward the total sum.
Examples
- If the first tile placed is a 5-5, then the player scores a 10. At this point all sides of the 5-5 are available for play.
- If the second tile placed is a 5-0, then the player scores a 10. At this point three sides of the 5-5 are available for play, as well as the blank.
- If a 3-5 is played on, the 5-5, the total is 13 (5 + 5 + 3 + 0), so that move scores no points. If the next move is a 0-2, then the total is 15 (5 + 5 + 3 + 2), so the player scores 15 points. The top and bottom of the initial 5-5 are still available for play, as is the 3 and 2.
- Four moves later, a 5-4 has been placed atop the 5-5, a 2-2 has been placed off the 0-2, a 2-5 has been connected to the 2-2, and a 3-3 has been connected to the 3-5. The total is 20 (5 + 4 + 3 + 3 + 5), so the player scores 20 points. There are now 4 open ends: the bottom of the initial 5-5, the 3-3, the 4, and the 5 on the right. Note that the top and bottom of the 2-2 are not open.
Ending A Hand
A hand ends when a player plays all his tiles, or when a game is blocked, at which time the lightest hand wins total of his opponents points (minus any points in his own hand), rounded to the nearest 5, and divided by 5. For example, if the winning player has 3 points in his hand, and his three opponents have 5, 11, and 13, then the total difference is 26 (5 + 11 + 13 - 3). This is rounded down to 25 and divided by 5. Thus, 5 additional points are added to the winner's total. All players retain the points that they have attained during gameplay, but only the winner gets the bonus points at the end of a hand.
Winning A Game
A game is generally played to 100, 200, or whatever total is agreed upon prior to starting the game.
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